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For an overview of 10mm ammunition types in the Fallout series of games, see 10mm.

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10mm is a type of ammunition in Fallout and Fallout 2.

Background[]

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Characteristics[]

The 10mm is the most common ammo found in the wasteland. The JHP is intended to shoot low-armored targets, while AP gives more power to cut through armors, but has lower overall damage.

In Fallout, ammunition modifiers are not applied properly which makes the 10mm equal to any other kind of ammunition and both JHP and FMJ versions functionally identical.

Variants[]

There are two variants of 10mm ammunition:

  • 10mm AP (Ammunition. Caliber: 10mm, armor piercing.)
  • 10mm JHP (Ammunition. Caliber: 10mm, jacketed hollow-points.)

Weapons using this ammunition[]

Fallout[]


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Fallout 2[]

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Locations[]

Fallout[]

10mm AP:

  • Carried by Ed the skeleton, just outside the Vault 13 entrance.
  • Inside radscorpion cave.
  • Various merchants sell the ammunition.

10mm JHP:

  • Standard starting inventory includes 48 10mm JHP rounds.
    • Tagging Small Guns increases this by an additional 24 rounds.
  • Various merchants sell the ammunition.
  • Raiders during the quest Help Irwin carry the ammunition.

Fallout 2[]

10mm AP:

  • Carried by all of the Vault 15 raiders who wield 10mm pistols or SMGs.
  • Sold by every significant weapons merchant starting with Happy Harry's in Vault City on through Red 888 Guns in San Francisco.

References[]

Template:Navbox ammo FO1 Template:Navbox ammo FO2

ru:10-мм патрон (Fallout) pl:10mm

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